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AI Insights · Timothy · January 2023

Top 5 Slime Games in Austria Q4 2022: Unified Platform Performance

The top 5 slime games in Austria for Q4 2022 showed varied performance in weekly downloads, revenue, and active users, with some apps experiencing notable fluctuations.

Top 5 Slime Games in Austria Q4 2022: Unified Platform Performance

In the fourth quarter of 2022, the top 5 slime games in Austria exhibited diverse trends in weekly downloads, revenue, and active users on a unified platform. Below is a detailed overview based on Sensor Tower data.

World of Slime Simulator Games saw fluctuating weekly downloads, starting at 20 in late September and peaking at 31 by mid-December. Revenue varied throughout the quarter, with a high of $25 in early October. Active users also showed variability, reaching a peak of 56 in the last week of December.

Super Slime Simulator: DIY Art maintained a consistent download rate, averaging around 400 downloads per week, with a notable increase to 526 downloads in the final week of December. The app’s weekly revenue was mostly low, peaking at $9 in mid-December. Active users remained relatively stable, averaging around 3K users weekly.

Fluid - Trippy Stress Reliever experienced modest download numbers, with a peak of 49 in late October. Revenue was minimal, with a high of $13 in mid-December. Active user trends fluctuated, peaking at 115 in late October before dropping to 66 by the end of December.

Goo: ASMR Slime Simulator had sporadic revenue, with a peak of $8 in late September. Active users showed a downward trend, starting at 46 in late September and ending at 11 in the last week of December.

Finally, Virtual Slime had a varied download rate, peaking at 42 in the final week of the year. Revenue remained negligible throughout the quarter. Active users peaked at 68 in the last week of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023